About me
I'm a game developer and designer with hands-on experience in iGaming and hyper-casual games, currently working in the industry to bring engaging titles to life. Skilled in Unity, and Godot, I specialize in crafting gameplay systems that balance creativity with technical precision.
Beyond development, I bring a strong artistic side to my work—using Blender for 3D modeling and Aseprite for pixel art—to deliver games that are not only fun to play but visually striking. My passion lies in merging technology with artistry to create immersive and memorable player experiences.
As I continue to grow in the field, I'm committed to expanding my expertise and pushing the boundaries of what's possible in game design and development.
What i'm doing
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iGaming Development
Building interactive casino-style games with engaging mechanics and smooth player experiences.
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Hyper-Casual Game Development
Designing and developing fast-paced, addictive games that focus on simplicity, fun, and replayability.
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3D Art & Modeling
Creating optimized and immersive 3D assets in Blender, bringing environments and characters to life.
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Game Design & Prototyping
Crafting gameplay loops, mechanics, and prototypes that blend storytelling and player engagement.